![]() Next, we duplicate any brush, to which we will change its brush tip with those we have created. Subsequently, we use the program pattern register to save that brush tip, and we put a label that is similar to other tips of the style, and to be able to find it in the future easier when we want to create similar brushes. It is also important to create the texture in a black and white layer, or else the program will not let us change the color with the texture we have created. In the same way, we will erase with an airbrush in a non-homogeneous way the edges of the same so that the edges of the pattern when painting is not visible. For this, we will download a texture of metal, rust or dirt that we find interesting from the internet. You can pose 3D drawing figures and use them as a foundation layer for your work. ![]()
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